Abyss Overlord

Abyss Overlord

FaceAbyss OverlordDLC

Its half-open eyes are calm yet fierce, concealing a bloodthirsty desire. Its wide mouth is filled with sharp teeth, each like a gleaming tiny dagger, waiting to tear everything apart.

Base Attributes

Energy Recovery Speed
Lv 2/5
Energy Consumption Rate
Lv 2/5
Load Capacity
Lv 3/5
Intimidation
Lv 3/5
Starting Energy
Lv 3/5

Unlock Materials

Abilities & Upgrades (9)

Unlock nodes on the mask tree. Skills are active Mimicry abilities (press V after entering Mimicry mode); passives trigger automatically; proficiencies and talents permanently boost the wearer. Nodes are listed in prerequisite order so you can see the unlock path — the root is reachable first, each subsequent node requires the ones listed.

skillTidal Mode (Mimicry)Mask Lv 1

After entering Mimicry Mode, a tide is triggered every 20s. The tides can block up to 3 attacks when activated and will recede after 10s. (Enabling Mimicry requires 1 Yellow Crystal)

passiveOxygen EnrichmentMask Lv 2

Requires: Tidal Mode (Mimicry)

Expands the oxygen reserve unit, increasing oxygen storage by 200%.

passiveUnderwater ManeuverMask Lv 3

Requires: Tidal Mode (Mimicry)

Streamlined bodies can better reduce water resistance, increasing the SPD in water by 20%.

passiveSelf-RecoveryMask Lv 5

Requires: Oxygen Enrichment

When in water, absorbs water molecules to heal the body, recovering a certain amount of HP every second.

passiveTissue HardeningMask Lv 6

Requires: Tidal Mode (Mimicry)

Hardens skin tissue, enhancing resistance to arrows and reducing arrow DMG taken by 15%.

passiveKinetic StrikeMask Lv 8

Requires: Underwater Maneuver + Self-Recovery

When moving forward quickly, there is a higher chance to deal damage to the target's vital points; Crit +20%.

passiveBloodstained ArmorMask Lv 9

Requires: Self-Recovery + Tissue Hardening

Liquefies slain enemies and covers the body to form a protective layer, increasing self DEF by 5, up to 20 stacks.

skillFluid PrisonMask Lv 10

Requires: Kinetic Strike + Bloodstained Armor

Base:Turn into fluid (underwater only) to imprison 1 enemy in front, lasting 5s. Imprisoned targets continuously lose HP per second. (Release by pressing V after Mimicry is activated)

Upgraded:Turn into fluid (underwater only) to imprison up to 10 enemies in front, lasting 5s. Imprisoned targets continuously lose HP per second. When an imprisoned target dies, restores 10% of self max HP. (Release by pressing V after Mimicry is activated)