Titles (30)
Character titles and the natural gifts (innate bonuses) they grant to their holders.
The Unburned
The Unburned: Anomalous skin structure, immune to tribe stigma, immune to burn and ignite effects.
Unlucky One
Lung Piercer
Lung Piercer: Throws off the prey's breathing rhythm. Hitting a target with the lance reduces its Stamina Recovery by 80% for 10 seconds.
Fly Cutter Assassin
Fly Cutter Assassin: Made a name by taking down a tribal leader with a fly cutter from several meters away, leaving him bleeding out. When hitting the target, inflicts a bleeding effect that drains HP equal to 20% of self ATK per second, lasting 10s, and stackable.
Axe Killer
Axe Killer: The ancestral throwing axe skill has the power to render prey fragile. Hitting a target with the throwing axe increases its DMG taken by 10% for 10 seconds.
Famous Trash
Mad Worker
Mad Worker: Tireless as a machine and make people worry about the mental health. Max Morale +100%.
Butcher In Woods
Butcher In Woods: Animal killer; Damage dealt to non-human creatures +10%.
Chest Breaker
Chest Breaker: Able to quickly open any box, no matter how intricate it is. The speed of opening boxes +80%.
Death Bringer
Death Bringer: Gets a rush from attacking near-death enemies or enemies below 30% of Max HP, gaining a 25% chance to increase ATK and Movement Speed by 20%, and Attack Speed by 10% for 8 seconds. (CD: 30s)
Born Revolt
The Chosen
The Chosen: There are always a few lucky folks in every village, and I'm one of them! Chance of dropping rare items +20%.
The Flammable
Hardbone
Hardbone: A true master of endurance. Immune to critical hits if the unit's Resilience is above 50% when attacked.
Blood Drinker
Blood Drinker: Blood nourishment. 40% of Bleeding DMG dealt to melee targets is converted into healing. If the unit is currently Bleeding, this effect is increased to 80%.
Manual Labor Expert
Manual Labor Expert: Good at heavy works. Proficiency growth rate for wood planing, stone cutting, and kilning +50%
Bonebreaker
Bonebreaker: Greatsword Mastery: Release the button at the perfect moment during a Charged Heavy Strike to unleash an even more devastating slash.
Heartcaptor
Heartcaptor: The notorious executioner of the tribe. +12% Damage when attacking the Torso of the target.
Fate-Choker
Fate-Choker: Suppress enemies with an invisible hand clamping their throat. Taking damage from melee attackers reduces their talent skill activation chance by 5% for 12 seconds. Stacks up to 5 times.
Archery Master
Archery Master: The prey's destiny is sealed as the arrow leaves the bowstring. Using a bow grants a 20% chance to designate any hit part as a weak spot, and reduces the target's Movement Speed by 50% for 6 seconds.
Skilled Hand
Skilled Hand: Skilled in crafting, the proficiency growth rate for weapon crafting, armor crafting, and alchemy +50%.
Expert Craftsman
Expert Craftsman: Skilled in crafting, the proficiency growth rate for cooking and crafting +50%.
Expert Slaughter
Expert Slaughter: The best slaughter in the village; output from slaughtering animals increases by 20%.
Farming Expert
Farming Expert: Experienced in farming. The crops the character plants grow 20% faster.
Born Laborer
Born Laborer: Destined to be a hardworking laborer, with a 50% increase in proficiency growth rate for logging, mining.
Weapon Master
Weapon Master: Proficient in a variety of weapons, DMG dealt with any weapon +10%, Attack Speed +10%.
The Dauntless
The Dauntless: Sacrifices Dodge ability for Immunity to Hitstun.
Skilled Work Expert
Skilled Work Expert: Attentive to details. Proficiency growth rate for weaving, potting, and leatherworking +50%.
Nightwalker
Nightwalker: Get used to the dark and become a part of it. When moving at night, Movement Speed +10%, Crit +5%.
Oppressor
Oppressor: Hitting an enemy has a 15% chance to inflict a 15-sec Dread on them: the target's single-hit damage capped at 300. Cap scales with the [Tribal Status] of both parties. (CD: 30s)