
Shadow Walker
In the vacant eye sockets, a profound glimmer shimmers, as if concealing an unfathomable abyss of darkness. A sinister and eerie aura permeates the air.
Base Attributes
Unlock Materials
Abilities & Upgrades (9)
Unlock nodes on the mask tree. Skills are active Mimicry abilities (press V after entering Mimicry mode); passives trigger automatically; proficiencies and talents permanently boost the wearer. Nodes are listed in prerequisite order so you can see the unlock path — the root is reachable first, each subsequent node requires the ones listed.
Releasing Backstab in the Mimicry mode has a chance to launch a Deadly Blow. (Enabling Mimicry requires 1 Yellow Crystal)
Requires: Shadow Mode (Mimicry)
Regulates breathing, calms the body, and minimizes the noise caused by rubbing against things while squatting. Noise produced is reduced by 20%.
Requires: Shadow Mode (Mimicry)
Maximizes the use of surrounding terrain, obstacles, etc. while squatting to avoid the enemy's detection. Concealment +20%.
Requires: Flexible Torso
Walk silently. Noise -50%.
Requires: Shadow Mode (Mimicry)
Master of the shadows who is well-versed in survival techniques. Concealment increases by 50%.
Requires: Vision Blockage + Silent Operation
There is a higher chance to deal fatal damage to the vital points of the target; Crit Rate +15%.
Requires: Silent Operation + Dark Camouflage
When attacking the target from behind, launches double hits on it, DMG +20%.
Requires: Vital Attack + Illegal Invasion
Base:Enables optical invisibility status and melts into surroundings, greatly reducing detection range. Releasing the skill again will instantly teleport behind the target to attempt an attack. Executing the attack will cancel the invisibility state. (Release by pressing V after Mimicry is activated)
Upgraded:Enables optical invisibility status and melts into surroundings, greatly reducing detection range. Releasing the skill again will instantly teleport behind the target to attempt an attack. While invisible, successfully killing the target greatly increases the chance of landing a Deadly Blow, lasting 10s. If the target is not instantly killed, the invisibility state ends. (Release by pressing V after Mimicry is activated)