
Fatal
★★★General
Damaging a target with less than 30% HP has a 20% chance to increase the damage by 25% and inflict a 5-sec Hidden Wound. If the target dashes while wounded, they suffer Heavy Bleeding, losing HP equal to 80% of their ATK per second.
Other Tiers
- ★ — Damaging a target with less than 30% HP has a 20% chance to increase the damage by 15% and inflict a 5-sec Hidden Wound. If the target dashes while wounded, they suffer Heavy Bleeding, losing HP equal to 40% of their ATK per second.
- ★★ — Damaging a target with less than 30% HP has a 20% chance to increase the damage by 20% and inflict a 5-sec Hidden Wound. If the target dashes while wounded, they suffer Heavy Bleeding, losing HP equal to 60% of their ATK per second.